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>>REPORT

27.3 seconds ago, an unknown hostile force declared war on Project9. Malcode breached local SysNet firewalls, shutting down half the servers in the city and causing intermittent neural interface burnouts.

REPORT ENDS<<

You are the Agents of Project9, and it is your duty to investigate, mitigate, and eradicate the malcode that has infected the city's SysNet before irreparable damage is caused from infrastructure failure and social unrest. You probably aren't the good guys in the eyes of the public, if they even know about you at all. But you sure as hell don't want innocent people to die because of the latest rogue AI running rampant or a hacker group with apocalyptic ideologies.

You're not going to be thanked for anything you're about to do. But that's what you signed up for.

mal//war was a hack of John Harper's Ghost/Echo that I worked on twelve or so years ago, and that I had been thinking of revisiting along with a few others. A recent comment spurred me into action, and while a lot of my original raw files were long since missing, corrupted, or out of date, I still had some old screenshots and exported PDFs to use as reference in their reconstruction. This updated version fiddles a bit with how I had originally presented it, hopefully using some of the things I've learned in the last decade to improve its overall playability.

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Click download now to get access to the following files:

mal_war 2024version.pdf 7 MB

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(1 edit)

This is very cool. Thanks for posting it. There is a lot I like about this already; I've only scanned it for a moment.